Steam greenlight::ad: warlords

review by Matt S.

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I lượt thích playing empire-building strategy games on my ipad tablet. The genre works great on touch screens thanks lớn its slow và methodical pace, và when done well they are so strategic; not only are you in control of the rank & tệp tin during direct conflict, but you"re also building up cities with infrastructure, collecting resources, & engaging in both diplomacy và political sabotage.A couple of years bachồng, a particularly good real time strategy game was released on the ipad tablet. Autumn Dynasty was notable for both its tight and strategic gameplay, and a striking hand-drawn art style that remains distinctive sầu even now.A simple sequel would have sầu been welcome. Some improved multiplayer features (essential for a RTS, và not great in Autumn Dynasty) & a new mix of missions would have been enough to lớn justify an "Autumn Dynasty 2," but the developer, Singapore"s cảm biến Dimensions, has not taken the easy route & simply built on its existing work. Instead, the sequel lớn Autumn Dynasty takes things to lớn the next màn chơi entirely, & turns the RTS inlớn an empire-building grand strategy game, và the result is one of the most compelling games in its genre available on any platkhung.Set in ancient Đài Loan Trung Quốc, players take on the role of a general with the goal of taking his small section of China & turning it inlớn a sprawling empire. Military conquest is the name of the game here; unlượt thích something lượt thích Europage authority Universalis IV on the PC where players can achieve a cultural or economic conquest, the only way khổng lồ get ahead is lớn beat the opponents into submission. Still, where on the lower difficulty levels you can trounce enemies with little trouble, on the higher difficulty settings you"ll need to size alliances khổng lồ prevent being attacked from a couple of different directions at once. The focus on military conquest being the only real way to progress is quaintly retro; people who have sầu fond memories of the first two Civilization titles will immediately understand how the win conditions in Warlords works, and how lớn bend the diplomacy system khổng lồ ensure that you"re able lớn focus on a single opponent at a time.

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As a empire building strategy game, roughly half the time is spent dealing with alliances via political menus, building up the internal infrastructure via the building menus for each đô thị, và gathering armies to prepare for military campaigns. There"s a good range of buildings và army units to build, but it"s important to go inlớn each đô thị prepared to lớn make some hard decisions; there is very limited room available in each đô thị for construction. Instead, you"ll need to specialise. One city, deep in the safe heart of the empire might support the economy, the cities cchiến bại to the borders of a hostile nation will mass produce units, while one or two cities will also create speciadanh mục, powerful units and then dispatch them across the empire.While the empire management side of the game isn"t as complex as others, I found it khổng lồ be very intuitive và engaging. I needed to invest considerable energy in maintaining the mood of the people lớn prevent outbreaks of civil unrest, và if I was involved in an alliance with another power, forming trade alliances và the lượt thích was very menu-driven, but straightforward và easy to understvà. Having spent so long just trying to understand how Europage authority Universalis IV works, being able khổng lồ immediately jump into this game and make sense of is was a nice change of pace.The other half of the game is spent in combat, and Warlords has a good system in place. After selecting the territory you want lớn invade, you will need khổng lồ go through a series of encounters on your way to the invasion of the provinces" capital city. What"s interesting is that players can select which encounter they want lớn take on at each stage of the invasion. So, when you first enter the territory, do you phối up a forward base, which will allow you larger armies in subsequent battles, or bởi vì you go on a scouting mission to gather better intel? Midway through vị you take a diversion khổng lồ sack a village for cash, or vì chưng you focus on the over goal?

For the most part you"re only going khổng lồ be able to progress through one or two encounters per turn, as each military unit can only be used for one battle. What"s intriguing is if an opponent is also invading the same territory at the same time. It becomes a race to lớn see who can capture it first, while the defender tries to lớn hold off both opponents at once. Sure there"s no rules for attrition & morale & the strategy is rather streamlined, but it still manages to lớn be intense.As with a Total War game, players can choose to either have sầu the AI decide the result of a battle, or alternatively they can take direct control of the combat strategy. This plays out exactly as with the previous Autumn Dynasty game, where players manoeuvre units in a top-down fashion, and try khổng lồ take advantage of a unit"s skills (fire arrows, cavalry charge) while accounting for terrain (forests, hills). Units develop as they fight in combat, too, with a basic experience system that means after a dozen or so battles, that unit of cấp độ 5 cavalry is too valuable to lớn thua thảm (và worth a few tears if it is destroyed in battle). I always preferred khổng lồ directly control the battles rather than let the AI generate a result so that I could protect my more valuable units.As with the grander strategy elements, the combat itself is more simple than in some other strategy games, but what is in there is streamlined & works well. It helps that the game is so incredibly gorgeous. The h& drawn, traditional Asian aesthetic is immediately attractive, và lends the game an authority; it looks exactly how an artist should interprete ancient Chinese conflict.

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There are other, similar attempts at this kind of empire building strategy game already available on the App store. You"ve got Civilization Revolution, which looks a little too over-produced for its own good. Then there"s Slitherine"s Legion, which has its heart in the right place, but certainly doesn"t have the visual impact of this game. And then there"s Romance of the Three Kingdoms, which is incredibly similar khổng lồ Warlords in both theme và setting, và while it"s a more complex, strategic game, it is quite literally a spreadsheet, và lacks the soul that this game has in spades.So Warlords deserves to lớn be a success. It combines some of the finest production values we"ve sầu seen on the Máy tính bảng iPad khổng lồ date, with some streamlined, but truly entertaining empire strategy elements. While I still hold out hope that Paradox will port Europage authority Universalis to lớn ipad, until that happens, this game"s is going to be in high rotation on my device.

Chuyên mục: Công Nghệ